![]() Zeratul: Seeker in the Dark’s duration is now correctly paused while a target affected by Singularity Spike is caught within Void Prison.Zeratul: Shroud of Adun will no longer accumulate Shields while using Hearthstone.Zeratul: Fixed an issue that could prevent Shields granted by the Shroud of Adun Talent from fully recharging.Tychus: The range indicator for Drakken Laser Drill will now correctly display while the Ability is active.Tychus: The range indicator for Overkill will now correctly display while the Ability is active.Thrall: The Earthquake tooltip has been updated to reflect that it pulses once every 4 seconds.Samuro: Fixed an issue that could cause certain Hero Abilities and Summons to continue tracking the primary Samuro after casting Mirror Image.Samuro: Casting Mirror Image after learning Way of Illusion will no longer cause a Talent Quest progress sound to play.Samuro: The cooldown for Critical Strike will no longer stop counting down when he is killed.Raynor: Fixed an issue causing Hyperion to gain benefits from several of Raynor’s Basic Attack Talents.Kharazim: Becoming trapped by Chromie’s Time Trap while using Radiant Dash with the Way of the Hundred Fists Talent will no longer prevent Kharazim from issuing Basic Attacks until Radiant Dash is cast a second time. ![]() Gazlowe: Rock-It! Turret range indicators will now correctly display while they are active.Diablo: The Hellgate Talent is no longer removed after being struck by the Archangel’s Bulletstorm Ability on Braxis Holdout.Diablo: The Hellgate Talent is no longer removed after being struck by Falstad’s Hinterland Blast Heroic.Alarak: Telekinesis will now correctly interrupt E.T.C.’s Mosh Pit.Try Mode: Fixed an animation issue affecting the allied Keep.Sky Temple: Fixed an animation pop affecting Temple Guardians.Battlefield of Eternity & Infernal Shrines: Fixed an animation pop affecting Towers on the Heaven side of Diablo-themed Battlegrounds.Temple Arena: Fixed an issue that could prevent Temples from activating correctly during the second round of the Brawl.Punisher Arena: Casting Zeratul’s Void Prison on Punishers just before they leap will no longer prevent them from attacking when Void Prison ends. ![]()
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